Name | Rarity | Description |
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Following | Common | Reduces damage by 20%. Gains [E] if the last card played was an Attack. |
Blurry | Uncommon | Reduces Block by 25%. Allows Block to carry over next turn. |
's Memento | Uncommon | When Exhausted, draws 2 cards. Adds Ethereal. |
Crypt | Special | Adds Grave. |
Blasphemous | Rare | Increases card values by 400%. Causes you to die next turn. |
and Dagger | Common | Reduces Block by 20%. Adds a Shiv into your hand. |
Holy | Common | Increases cost by 1. Adds a Miracle into your hand. |
Absolute | Uncommon | Increases card values by 33%. Must be played before non-Absolute cards. |
Ritual | Rare | Permanently increases damage by 2 if Fatal. Adds Exhaust. |
Amplified | Uncommon | Increases cost by 1. Proportionally increases effects that are not damage or Block. |
Disposable | Uncommon | Sets cost to 1. Allows playing the card. |
Doubtful | Common | Reduces cost by 1. Gains 2 Weak. |
Divergent | Rare | Reduces Block and damage by 50%. Plays twice. |
Bashing | Uncommon | Reduces damage by 25%. Applies 1Vulnerable. |
Meteoric | Rare | Sets cost to 5. Increases damage by 25% per cost increase. ChannelsPlasma equal to cost increase. |
Armed | Uncommon | Reduces Block by 20%.Upgrades1(+1) random card in your hand. |
Prepared | Uncommon | Draws 1 card. Discards 1 card. |
Auto- | Special | Autoplays. Draws a card. |
Dramatic | Uncommon | Increases Block and damage by 33%. Adds Innate and Exhaust. |
erang | Uncommon | Reduces damage by 50%. Hits 3 random enemies. |
Void | Uncommon | Reduces cost by 2. Shuffles a Void into your draw pile. |
Poisoned | Uncommon | Reduces damage by 2. Applies 2(+1)Poison. |
Fanatic | Special | Increases damage by 50%. Adds Exhaust. |
Erupting | Uncommon | Enters Wrath. |
Recalling | Common | Shuffles back into the draw pile. |
Clashy | Rare | Increases damage by 100%. Can only be played if every card in your hand is an Attack. |
Sanctified | Rare | Draws 2 cards if the last card played was a Skill. |
Quick | Common | Reduces damage by 20%. Draws 1 card. |
Slugger | Rare | Deals 6(+3) damage to ALL enemies. Adds Exhaust. |
Alpha | Rare | Reduces cost by 2. Shuffles a Beta version into your draw pile. Exhausts. |
Surge | Rare | Gives 1Artifact. Adds Exhaust. |
Sucker | Uncommon | Reduces damage by 20%. Applies 1Weak. |
Heavy | Uncommon | Strength affects this card 3 times. |
Shining | Special | Gains [E] when drawn. Adds Ethereal. |
Piercing | Uncommon | Ignores Block. |
Explosive | Rare | Increases cost by 1. Delays effect for 2 turns, then plays 5 copies of the card. |
Flying | Common | Reduces damage by 20%. Gives [E] next turn. |
Aberrant | Special | Gains 1Intangible. Adds Exhaust. |
of Greed | Rare | Gives 15(+5)Gold if Fatal. Adds Exhaust. |
Charged | Common | Reduces Block by 20%. Gives [E] next turn. |
Boot | Common | Adds Innate. |
Bowling | Common | Reduces damage by 33%. Hits once for each enemy in combat. |
for One | Rare | Moves a random cost 0 card from your discard pile to your hand. |
Wave | Common | Reduces damage by 50%. Gives Block equal to damage lost. |
Fearful | Uncommon | Reduces cost by 2. Gains 1Vulnerable. |
Supplier | Common | Increases cost by 1. Gives [E] [E] next turn. |
Tiny | Common | Reduces cost by 1. Reduces Block and damage by 33%. |
All-Out | Common | Increases damage by 33%. Discards a random card. |
Shameful | Common | Reduces cost by 1. Gains 2Frail. |
Berserk | Rare | Deals 50% more damage when under half HP. |
Nuclear | Rare | Increases cost by 1.Channels a Plasma. |
Shielded | Common | Increases cost by 1. Gives 7(+3)Block. |
Searing | Rare | Allows Upgrading any number of times. |
Fused | Rare | Increases card values by 33%. Removes ability to Upgrade the card. |
and Gloom | Uncommon | Reduces Block and damage by 25%.Channels a Dark. |
Beta | Special | Reduces cost by 1. Shuffles an Omega version into your draw pile. Exhausts. |
MK2 | Rare | Increases card effects by 20%. |
Form | Rare | Sets cost to 3. Proportionally increases card effects. |
Cultist's | Special | Reduces damage by 20%. Gains 1Strength. |
Predatory | Uncommon | Increases cost by 1. Increases damage by 33%. Draws 2 cards next turn. |
Sadistic | Uncommon | Deals 3 additional damage per debuff on the enemy. |
Hemo | Rare | Increases Block and damage by 50%. Loses 2 HP. |
Locking | Uncommon | Reduces damage by 20%. Applies 2Lock-On. |
and Tear | Uncommon | Reduces damage by 33%. Additionally hits a random enemy. |
Bludgeoning | Rare | Sets cost to 3. Increases damage by 250% to 400% based on the initial cost. |
Pure | Uncommon | Exhausts all Status and Curse cards in your hand. |
Slayer's | Common | Reduces damage by 25%. Deals double damage to the enemy with the lowest HP. |
Brutal | Common | Increases damage by 33%. Adds Ethereal. |
Slaver's | Rare | Reduces cost by 1 in Boss and Elite combats. |
Sticky | Common | Adds Retain. |
Glass | Rare | Increases damage by 50%. Reduces damage by 2 when played. |
Janky | Rare | Swaps values around on the card. |
Electro | Common | Reduces damage by 25%.Channels a Lightning. |
Fragile | Rare | Reduces cost by 1. Adds Exhaust. |
Echoing | Special | Plays Twice. Adds Exhaust. |
Braced | Uncommon | Reduces Block by 33%. Increases Block a proportionate amount when played. |
Devoted | Common | Reduces Block and damage by 25%. Gains Mantra relative to the card cost. |
Omega | Special | Increases card values by 200%. |
and Roll | Common | Reduces Block by 33%. Additionally gives Block next turn. |
Lucky | Common | Scries1(+1) before drawing. |
Ghostly | Common | Increases Block by 33%. Adds Ethereal. |
Runic | Rare | Reduces cost by 1. Obscures enemy intents for 2 turns. |
Vanishing | Uncommon | Increases card effects by 33%.Exhausts if you lose HP. |
Snecko | Uncommon | Randomizes cost when drawn. |
Demurred | Rare | Increases Block by 100%. Can only be played if every card in your hand is a Skill. |
Inverted | Rare | "Gain Block." effects become "Deal damage." and vice versa. |
X | Rare | Card becomes X cost. |
Endless | Uncommon | Reduces Block and damage by 20%. Duplicates when drawn. Adds Exhaust. |
Gritty | Common | Exhausts a random card in your hand. Allowing choosing which card when Upgraded. |
Streamlined | Common | Increases cost by 1. Increases Block and damage by 33%. Reduces cost by 1 when played. |
Angry | Uncommon | Adds a copy of the card into your discard pile. |
Swivelled | Uncommon | Increases cost by 1. The next Attack you play costs 0. |
Walloping | Uncommon | Increases cost by 1. Gains Block equal to unblocked damage dealt. |
Philosopher's | Rare | Reduces cost by 1. Gives 1Strength to ALL enemies. |
Voiding | Rare | Loses [E] when drawn. Adds Ethereal. |
for Blood | Uncommon | Increases cost by 1. Reduces cost by 1 each time you lose HP. |
Bundled | Rare | Sets cost to 0. Adds 2 copies of the card into your hand. Exhausts. |
Ramped | Uncommon | Reduces damage by 33%. Increases damage a proportionate amount when played. |
Signature | Rare | Increases damage by 75%. Can only be played if this is the only Attack in your hand. |
Survivor's | Common | Increases Block by 33%. Discards a card. |
Go for the | Uncommon | Reduces damage by 20%. Reduces cost by 1. Deals 3(+1) damage to an enemy, then triggers the original card effect if the enemy intended to attack. |
Pernicious | Rare | Reduces damage by 50%. Applies Poison equal to unblocked damage dealt. |
Massive | Common | Increases cost by 1. Proportionally increases Block and damage. |
Slippery | Uncommon | Increases card effects by 50%. Discards the first time it is drawn. |
Masochistic | Uncommon | Gains 3 additional Block per debuff you have. |
Clawful | Uncommon | Decreases damage by 2. Increases the damage of ALL versions of this card by 2(+1) when played. |
Masterful | Uncommon | Reduces cost by 2. Increases cost by 1 each time you lose HP. |
Frosty | Common | Reduces Block by 25%.Channels a Frost. |
Doomed | Uncommon | Deals 3 additional damage for each Curse in your deck. |
Infinite | Rare | At the start of your turn, adds a copy of the card into your hand. |
Returning | Common | Sets cost to 0. Allows playing the card. Shuffles back into the draw pile. |
Flexed | Rare | Gains 3Strength this turn. |
Noxious | Uncommon | Applies 2Poison to ALL enemies. |