Chimera Cards keywords

NameDescription
EchoPlay an additional copy of this card.
ReshuffleShuffle this card into your draw pile when it is played.
UnrestrictedThis card ignores playability restrictions.

Chimera Cards augments

NameRarityDescription
FollowingCommonReduces damage by 20%. Gains [E] if the last card played was an Attack.
BlurryUncommonReduces Block by 25%. Allows Block to carry over next turn.
's MementoUncommonWhen Exhausted, draws 2 cards. Adds Ethereal.
CryptSpecialAdds Grave.
BlasphemousRareIncreases card values by 400%. Causes you to die next turn.
and DaggerCommonReduces Block by 20%. Adds a Shiv into your hand.
HolyCommonIncreases cost by 1. Adds a Miracle into your hand.
AbsoluteUncommonIncreases card values by 33%. Must be played before non-Absolute cards.
RitualRarePermanently increases damage by 2 if Fatal. Adds Exhaust.
AmplifiedUncommonIncreases cost by 1. Proportionally increases effects that are not damage or Block.
DisposableUncommonSets cost to 1. Allows playing the card.
DoubtfulCommonReduces cost by 1. Gains 2 Weak.
DivergentRareReduces Block and damage by 50%. Plays twice.
BashingUncommonReduces damage by 25%. Applies 1Vulnerable.
MeteoricRareSets cost to 5. Increases damage by 25% per cost increase. ChannelsPlasma equal to cost increase.
ArmedUncommonReduces Block by 20%.Upgrades1(+1) random card in your hand.
PreparedUncommonDraws 1 card. Discards 1 card.
Auto-SpecialAutoplays. Draws a card.
DramaticUncommonIncreases Block and damage by 33%. Adds Innate and Exhaust.
erangUncommonReduces damage by 50%. Hits 3 random enemies.
VoidUncommonReduces cost by 2. Shuffles a Void into your draw pile.
PoisonedUncommonReduces damage by 2. Applies 2(+1)Poison.
FanaticSpecialIncreases damage by 50%. Adds Exhaust.
EruptingUncommonEnters Wrath.
RecallingCommonShuffles back into the draw pile.
ClashyRareIncreases damage by 100%. Can only be played if every card in your hand is an Attack.
SanctifiedRareDraws 2 cards if the last card played was a Skill.
QuickCommonReduces damage by 20%. Draws 1 card.
SluggerRareDeals 6(+3) damage to ALL enemies. Adds Exhaust.
AlphaRareReduces cost by 2. Shuffles a Beta version into your draw pile. Exhausts.
SurgeRareGives 1Artifact. Adds Exhaust.
SuckerUncommonReduces damage by 20%. Applies 1Weak.
HeavyUncommonStrength affects this card 3 times.
ShiningSpecialGains [E] when drawn. Adds Ethereal.
PiercingUncommonIgnores Block.
ExplosiveRareIncreases cost by 1. Delays effect for 2 turns, then plays 5 copies of the card.
FlyingCommonReduces damage by 20%. Gives [E] next turn.
AberrantSpecialGains 1Intangible. Adds Exhaust.
of GreedRareGives 15(+5)Gold if Fatal. Adds Exhaust.
ChargedCommonReduces Block by 20%. Gives [E] next turn.
BootCommonAdds Innate.
BowlingCommonReduces damage by 33%. Hits once for each enemy in combat.
for OneRareMoves a random cost 0 card from your discard pile to your hand.
WaveCommonReduces damage by 50%. Gives Block equal to damage lost.
FearfulUncommonReduces cost by 2. Gains 1Vulnerable.
SupplierCommonIncreases cost by 1. Gives [E] [E] next turn.
TinyCommonReduces cost by 1. Reduces Block and damage by 33%.
All-OutCommonIncreases damage by 33%. Discards a random card.
ShamefulCommonReduces cost by 1. Gains 2Frail.
BerserkRareDeals 50% more damage when under half HP.
NuclearRareIncreases cost by 1.Channels a Plasma.
ShieldedCommonIncreases cost by 1. Gives 7(+3)Block.
SearingRareAllows Upgrading any number of times.
FusedRareIncreases card values by 33%. Removes ability to Upgrade the card.
and GloomUncommonReduces Block and damage by 25%.Channels a Dark.
BetaSpecialReduces cost by 1. Shuffles an Omega version into your draw pile. Exhausts.
MK2RareIncreases card effects by 20%.
FormRareSets cost to 3. Proportionally increases card effects.
Cultist'sSpecialReduces damage by 20%. Gains 1Strength.
PredatoryUncommonIncreases cost by 1. Increases damage by 33%. Draws 2 cards next turn.
SadisticUncommonDeals 3 additional damage per debuff on the enemy.
HemoRareIncreases Block and damage by 50%. Loses 2 HP.
LockingUncommonReduces damage by 20%. Applies 2Lock-On.
and TearUncommonReduces damage by 33%. Additionally hits a random enemy.
BludgeoningRareSets cost to 3. Increases damage by 250% to 400% based on the initial cost.
PureUncommonExhausts all Status and Curse cards in your hand.
Slayer'sCommonReduces damage by 25%. Deals double damage to the enemy with the lowest HP.
BrutalCommonIncreases damage by 33%. Adds Ethereal.
Slaver'sRareReduces cost by 1 in Boss and Elite combats.
StickyCommonAdds Retain.
GlassRareIncreases damage by 50%. Reduces damage by 2 when played.
JankyRareSwaps values around on the card.
ElectroCommonReduces damage by 25%.Channels a Lightning.
FragileRareReduces cost by 1. Adds Exhaust.
EchoingSpecialPlays Twice. Adds Exhaust.
BracedUncommonReduces Block by 33%. Increases Block a proportionate amount when played.
DevotedCommonReduces Block and damage by 25%. Gains Mantra relative to the card cost.
OmegaSpecialIncreases card values by 200%.
and RollCommonReduces Block by 33%. Additionally gives Block next turn.
LuckyCommonScries1(+1) before drawing.
GhostlyCommonIncreases Block by 33%. Adds Ethereal.
RunicRareReduces cost by 1. Obscures enemy intents for 2 turns.
VanishingUncommonIncreases card effects by 33%.Exhausts if you lose HP.
SneckoUncommonRandomizes cost when drawn.
DemurredRareIncreases Block by 100%. Can only be played if every card in your hand is a Skill.
InvertedRare"Gain Block." effects become "Deal damage." and vice versa.
XRareCard becomes X cost.
EndlessUncommonReduces Block and damage by 20%. Duplicates when drawn. Adds Exhaust.
GrittyCommonExhausts a random card in your hand. Allowing choosing which card when Upgraded.
StreamlinedCommonIncreases cost by 1. Increases Block and damage by 33%. Reduces cost by 1 when played.
AngryUncommonAdds a copy of the card into your discard pile.
SwivelledUncommonIncreases cost by 1. The next Attack you play costs 0.
WallopingUncommonIncreases cost by 1. Gains Block equal to unblocked damage dealt.
Philosopher'sRareReduces cost by 1. Gives 1Strength to ALL enemies.
VoidingRareLoses [E] when drawn. Adds Ethereal.
for BloodUncommonIncreases cost by 1. Reduces cost by 1 each time you lose HP.
BundledRareSets cost to 0. Adds 2 copies of the card into your hand. Exhausts.
RampedUncommonReduces damage by 33%. Increases damage a proportionate amount when played.
SignatureRareIncreases damage by 75%. Can only be played if this is the only Attack in your hand.
Survivor'sCommonIncreases Block by 33%. Discards a card.
Go for theUncommonReduces damage by 20%. Reduces cost by 1. Deals 3(+1) damage to an enemy, then triggers the original card effect if the enemy intended to attack.
PerniciousRareReduces damage by 50%. Applies Poison equal to unblocked damage dealt.
MassiveCommonIncreases cost by 1. Proportionally increases Block and damage.
SlipperyUncommonIncreases card effects by 50%. Discards the first time it is drawn.
MasochisticUncommonGains 3 additional Block per debuff you have.
ClawfulUncommonDecreases damage by 2. Increases the damage of ALL versions of this card by 2(+1) when played.
MasterfulUncommonReduces cost by 2. Increases cost by 1 each time you lose HP.
FrostyCommonReduces Block by 25%.Channels a Frost.
DoomedUncommonDeals 3 additional damage for each Curse in your deck.
InfiniteRareAt the start of your turn, adds a copy of the card into your hand.
ReturningCommonSets cost to 0. Allows playing the card. Shuffles back into the draw pile.
FlexedRareGains 3Strength this turn.
NoxiousUncommonApplies 2Poison to ALL enemies.